GamepadSettings
Class:
esri/views/input/gamepad/GamepadSettingsInheritance: GamepadSettings Accessor
Since: ArcGIS API for JavaScript 4.9
Gamepad input specific configuration settings.
Property Overview
Any properties can be set, retrieved or listened to. See the Working with Properties topic.
| Name | Type | Summary | Class | |
|---|---|---|---|---|
| String | The name of the class. more details | more details | Accessor | |
| Collection<GamepadInputDevice> | A readonly collection of all gamepads detected. more details | more details | GamepadSettings | |
| String | Determines what focus is required for gamepad events to be dispatched. more details | more details | GamepadSettings |
Property Details
The name of the class. The declared class name is formatted as
esri.folder.className.
- devicesCollection<GamepadInputDevice>readonly
A readonly collection of all gamepads detected. Can be watched for gamepads to be connected or disconnected.
- enabledFocusModeString
Determines what focus is required for gamepad events to be dispatched.
Possible values: document | view | none
Possible Value Description document Gamepad events are emitted when any part of the current webpage has focus. This allows for gamepad events being emitted even while a UI element is focused. view Gamepad events are emitted when the view container element has browser focus. This is useful when multiple views might be present on a single webpage. none Gamepad events are emitted independently of focus. - Default Value:document
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